Thursday, June 14, 2018

Apple announced at WWDC stopping support for OpenGL in favor of Metal

Apple announced at WWDC stopping support for OpenGL in favor of Metal

I do not think this will be as big of an impact as the article thinks, since few game developers use these tools directly, instead they use 3rd party engines like Unity & Unreal.

https://motherboard.vice.com/en_us/article/wjbpyw/macos-opengl-wwdc-games

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